Why Do “Girl Games” Matter? | Game/Show | PBS Digital Studios
What’s the deal with Pink Games??
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Many of us have a special place in our hearts for games from the late ’80s and early ’90s. This era brought us classics like Tetris, Super Mario Bros, and The Legend of Zelda. But perhaps the biggest thing to happen in this time concerned a very different type of game. For the first time, developers decided to explicitly market to girls. This was known as the Pink Games boom. But where did Pink Games come from? And how did they impact the world of games for the better?
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0:51 “No Girls Allowed” article on Polygon
1:48 What Does it Mean to be a Gamer?
1:48 What is a Gamer?
1:49 What is a Gamer? How do you define it?
2:27 Update of my Nintendo DS Lite (pink!)
2:33 Animal Crossing Happy Home Designer – with Noodlerella (Nintendo 3DS)
3:25 The Awfulness and the Importance of the Dress-Up Game
4:31 Girly Video games: Rewriting a History of Pink
“Oh Damn!” by CJVSO
“Digital Sonar” by Brink
“Mindphuck” by Known To Be Lethal
“Lakes” by Chooga
“Beautiful Days” by Extan
“Spectrum Subdiffusion Mix” by Foniqz
“Good Way Song” by Electronic Rescue
“Alice y Bob” by Javier Rubio and Parsec
“Sleet” by Kubbi
“Toaster” by Kubbi
“Patriotic Songs of America” by New York Military Band and the American Quartet
“Lets Go Back To The Rock” by Outsider
“Run” by Outsider
“Fame” by Statue of Diveo
“Freedom Weekends” by Statue of Diveo
Hosted by Jamin Warren (@jaminwar)
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Made by Kornhaber Brown ()